Alone is out now on Google Play Get it free (opens Google Play) SWAP is out now on Google Play Get it free (opens Google Play) LOOP is out now on Google Play Get it free (opens Google Play) Shift is out now on Google Play Get it free (opens Google Play)
← All posts

Out now

Alone is out — one droid, one island, no game over

On 9 October Alone went live on Google Play: a calm build-and-tend game about a little droid left behind on a quiet planet, and the biggest MiniScape game so far.

Published

Alone has been on Google Play since 9 October 2026, as version 0.1.0 — the fourth MiniScape game, and the biggest of the Android ones. The store lists it as Alone: Cozy Island Builder; in the game itself the droid is called A.L.O.N.E.

The Alone banner from Google Play: the app icon — the droid in front of its house on a green island — beside the A.L.O.N.E. wordmark and the line "One droid. A quiet world. A home."
The banner on the store listing. One droid, a quiet world, a home.

What you are getting

Everyone left in a hurry when the dust season came early. The droid that kept the colony's gardens was told to keep them going until the people came back, so that is what it does. That is the whole setup of Alone, and the droid is the same little white one as in Shift — with a cargo bed on its back this time.

The droid standing by its container house on a dusty island at sunset, the sea behind it.
"My eyes light up. Everything around me is quiet." The first picture of the story.
The droid on a dark quay, watching a ship's lights under a purple cloud of dust.
"I remember the lights on the dock. Then came the dust."

Out, home, build, sleep

A day lasts about ten minutes of play. You walk the droid out, pick things up, press scrap into blocks and build with them: a solar panel, a battery, a path, a lantern, later a greenhouse and a workshop. Walking costs power and work costs more, and a mark on the meter shows how much it needs to get home, so how far to go is a choice rather than a gamble.

The droid out on the island in Alone, with its power and oil meters at the top of the screen.
Out on the island. The meters at the top are power and oil.
Placing solar panels beside the house in Alone, the spots chosen for them glowing on the ground.
Back home: solar panels beside the house.

Run it flat anyway and nothing is lost. The droid folds up, sleeps, and wakes at dawn with everything it was carrying. There is no combat in Alone and no game over: a mistake costs time, never progress.

The world comes back

Plant something and the ground turns green around it. The butterflies come first, then the birds, and fireflies at night. You repair the colony's old helper units, later build your own, and give each one a job. And somewhere among the rocks there is a puppy called Zoey, who follows you about and now and then digs something up.

A black and white puppy coming up to the droid between the rocks.
"There is a puppy among the rocks. The puppy comes to me."
The droid beside a young tree on a patch of new grass, a butterfly on its antenna.
"I grew this one myself. The ground around it is turning green."

It does not nag

Nothing is punished for staying away. The game's own clock only runs while you play, and the charging, the power and the helpers carry on while the app is closed, so coming back means a harvest rather than a countdown. A widget on your home screen shows the droid and a line of news — charging, battery low, something broken — with the day, the season and the weather under it. It can send a notification too — a supply capsule that has landed, a helper back from the sea, a call on the radio — but only if you say yes, and nothing appears between 22:00 and 08:00.

The home island in Alone on day nine: the droid's house among green terraces, a path, a pond and solar panels, with the meters at the top of the screen.
Day nine on the home island, two thirds of it green again.

What it does not do

The same rules as the other three: no ads, no in-app purchases, no account, nothing collected. It works offline, your island stays on your own phone, and it is in English and Dutch. The story runs in four chapters, and after the last one you simply carry on building for as long as you like.

The trailer is on the MiniScape Games channel on YouTube, next to the trailers of the other games — and on the Alone page here, if you would rather watch it there.

What I would ask of you

Play a few days on the island and leave a review in the Play Store, even a short one. Alone is the biggest thing I have made so far, so it is also the likeliest to have a rough edge somewhere. If you find one, I would much rather read about it there than not hear about it at all.